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5 Artists Championing Augmented Reality To Make Art
Say goodbye to the paintbrush and hello to the iPad
Art Stuff 01 Dec 2019

No matter how much you may love your polaroid camera or writing in a notebook, we’ve all got to face up to the fact that the world is becoming more digital. Video and installation artwork is fast becoming a favoured mode of expression and now artists are even using AR (augmented reality) and VR (virtual reality) to make their work. And, if you’re not sure who the top female artists are who are using technology as a medium, girl, we’ve got you covered.
 
Hito Steyerl


Hito Steyerl uses film, video and virtual reality to push the boundaries of film art. Using innovative technologies, Steyerl’s practice confronts the status of images in the digital world, blurring the lines of what is real and what is not.
 
Rachel Rossin

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Based in New York, Rachel Rossin was The New Museum and New INC’s first-ever virtual reality fellow. A self-taught programmer, Rossin creates imaginary digital worlds that blend together images from pop culture and art history.
 
Estella Tse


Estella Tse is currently artist in residence at Google and Adobe. Her work explores the intersections of art, technology and impactful storytelling using AR and VR. She has even collaborated with Cartoon Network Studios.
 
Nicola Plant

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⠀ Meet Nicola Plant, our new May resident on Gazell.io. ⠀ ⠀ Throughout this month, the research, movement and coder artist will upload content onto the platform that you can explore through the headset available during our Mayfair gallery opening hours. ⠀ ⠀ Nicolas research interests are human movement and expression, embodiment, intersubjectivity and the vicarious experience of empathy. Her research asks: What qualities of movement convey the intangible aspects of human experience? What does it mean to be embodied? How can technology augment or embody the experience of embodiment? ⠀ ⠀ Nicola has been resident at Fish Island Labs. A creative platform for emerging artists and technologists run by the Barbican Centre and The Trampery. ⠀ ⠀ #Gazellio #may #resident #nicolaplant #virtualreality #vr #digital #residency #fishislandlabs #barbicancentre #london #gazelliarthouse

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Nicola Plant is a movement artist, coder and researcher. Her work asks how technology can augment the experience of embodiment. She makes movement-based interactive installations and experiences, specialising in motion capture.
 
Sian Fan


Sian Fan mixes digital media, installation and performance together in her work. Working with movement, the female body and technology, her practice explores the female gaze, the sublime and the spiritual self in the digital world.
 
Text by Lizzy Vartanian
Images via @artpress.revue, @rachelrossin, @estellatse, @gazelliarthouse, @sianfan

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